Aside from crappy Korean grindfests that haven’t aged well, I dedicate a portion of my free time to playing Fallout: New Vegas. It’s a nice game, and a step up from Fallout 3.
I’m playing a character modeled after Kenshiro, from Hokuto no Ken. It’s not a stretch to link the two franchises together, and while the mod hasn’t been ported over to New Vegas yet, it’s just a matter of time. (I’m using a little item mod that provides you with the Hokuto Hyakuretsu Ken, though.)
The real challenge is acting like Kenshiro. Becoming a righteous defender of the weak isn’t that easy if you have gamer wiles. New Vegas doesn’t treat Karma (the sliding scale of good and evil in the series) as important, compared to faction reputations. Powder Gangers and Caesar’s Legion would directly conflict with Kenshiro’s values, obviously. The NCR is good for the most part, though the dissent of the New Vegas inhabitants worries me greatly. I haven’t been that far in the game to encounter other factions.
An hour or two in the game, I encountered the massacre in Nipton, which was outright horrifying. I encountered the perpetrator, and he nonchalantly explained what he had done here.
What would Kenshiro do?
Punish these mooks? Yeah. But I didn’t. I watched them walk away, because Legion Assassins are really quite potent. Just like that, I failed at my roleplaying. I’ll probably readdress this in another playthrough. And no, the sinking feeling hasn’t left me yet.
The current quest I’m doing involves the cult of ghouls in the REPCONN facility. It started out as simple–a local of the nearby town wants me to drive out the ghouls from there, because they are scary and have turned to madness. Upon further investigation, I found out that they were peaceniks for the most part, and that something else is driven their ilk insane. I head down to the basement and fight giant blue mutants, and encounter a ghoul holed up in a room. He wants me to snoop around for his friend further in the basement.
What would Kenshiro do?
I looked for the ghoul’s friend, encountered a jailer, killed him, found the body, and returned with the bad news. He runs out. Feeling better that I helped someone this time, I explore more to find the nightkin boss. I beat him to a pulp.
With the threat gone, the ghoul cult runs to the basement, and into a strange room, putting on space suits(!). I learn that their desire is to leave the Earth by rockets. The next fork in the road is helping the ghouls’ human scientist, deluded into thinking that he is a ghoul (when he’s not), wanting to sabotage the launch (and massacre all the ghouls) or letting them go.
By now I have a good idea of how messed up the world of Fallout could be. It’s exceedingly complex–the simplistic, black-and-white world of Hokuto no Ken doesn’t compare (notice how innocent villagers and evil henchmen look like two different species altogether?), and I experience a crisis of conscience every step of the way. However, it goes both ways: you have to hand it to Kenshiro, who keeps his resolve pure in his own morally-bankrupt world.
It takes a lot less restraint to play a Jagi or a Raoh, though I have never sat well with roleplaying malevolent characters. And most of the time, it’s not that hard to be the good guy.
Yep, not that hard.